Question 1 :
What are types of kernel objects?
Several types of kernel objects, such as access token objects, event objects, file objects, file-mapping objects, I/O completion port objects, job objects, mailslot objects, mutex objects, pipe objects, process objects, semaphore objects, thread objects, and waitable timer objects.
Question 2 :
What is a kernel object?
Each kernel object is simply a memory block allocated by the kernel and is accessible only by the kernel. This memory block is a data structure whose members maintain information about the object. Some members (security descriptor, usage count, and so on) are the same across all object types, but most are specific to a particular object type. For example, a process object has a process ID, a base priority, and an exit code, whereas a file object has a byte offset, a sharing mode, and an open mode.
Question 3 :
User can access these kernel objects structures?
Kernel object data structures are accessible only by the kernel
Question 4 :
If we cannot alter these Kernel Object structures directly, how do our applications manipulate these kernel objects?
The answer is that Windows offers a set of functions that manipulate these structures in well-defined ways. These kernel objects are always accessible via these functions. When you call a function that creates a kernel object, the function returns a handle that identifies the object.
Question 5 :
How owns the Kernel Object?
Kernel objects are owned by the kernel, not by a process